The forging isn't even that much better than not-forging, at least not immediately, but it any little bit is helping right now. The arena helps alleviate that, but sometimes a unit who I haven't bothered to train is waiting to compete, which doesn't help. I have to throw tons of a single stone in to just get out other stones to forge anything that one stone doesn't help me forge. They only gave me one resource for stones, and the arena. Immediate and permanent bench.įorging weapons hasn't been smooth either. I've been hanging by the skin of my teeth for a while and I really hope raising a couple wrong characters won't come to bite me in the future.Ī few chapters ago the game threw a unit into my army that had a whole 25% hit rate against some mages. That guy is my go to army killer right now, but he couldn't damage the boss enough to outdamage his base-healing (he could, but he was missing too often for it to count). Before that I was throwing a promoted unit at him, who was only not getting doubled because of the +3 speed I was throwing at him from the song buff. I ended up throwing a 20/0 at him (you don't gain experience after 20 until you promote), simply because he wasn't getting doubled and dealt more damage than most others. The last chapter I did had me kill a boss that seriously had way too much speed for his own good. Even should you utilize some of the more hefty characters, the objective isn't always to just route the enemy, or even kill the boss, and is often do 'x' in 'y' turns, one of which particularly pained me was a defense chapter. You get a few pre-promotes but their stats feel similar to that of a non-promote. Let’s follow the progress together and enjoy the wonders of imports.Nearly 20 chapters in on conquest and it isn't exactly a cake walk. Once you meet the requirements you can get the translation files and instuctions here. You will also need cubic ninja, ocarina of time or the MSET exploit to launch it. is that something people would like ?Īll you need to enjoy this awesome release is to import Fire Emblem IF (Fates) or download via eShop if you happen to own a JPN 3DS console. Have an idea to make fairly robust romhacking possible on 9.8 w/ ninjhax 2.0. Ninjhax 2.0 has alot of possibilities at this point and I can’t wait until it releases. This method supports 3DS systems on FW9.8 and this will fill the gap for those users. This is the direction I enjoy and I hope more people get encouraged to do more translations like this.Īt the moment, this release requires a 3DS on FW9.2 but however, 3DS Dev Smea has suggested he might release another method to allow translations. I’m sure some of you are sick of seeing piracy as the main focus of some blogging sites. It’s always a fresh breath of air, when the 3DS community can focus on homebrew like this. It won’t be long before we have an completely translated game before it even hits the US/EU markets. Progress is up to the first two chapters at this point and its growing too. What if i told you didn’t have to wait and there’s steady progress to experience the game with english translations! Well wonder no longer as the homebrew scene has your back once again!!! □ It’s for real! Most in-game combat menus have been translated so the game is 100% playable in english. Both of these versions offer unique stories and different battles, that’s a lot of game play to look forward to! JPN released Fire Emblem IF (Fates) on Jand is broken up into two seperate games Birthright (White Knight Kingdom) and Conquest (Dark Knight Kingdom). I for one hate waiting and I’m itching to play the latest and greatest. Fire Emblem IF, known as Fates in the US/EU markets will be released sometime in 2016. The big N even showed off some new fanatastic footage at E3 2015. Nintendo has been teasing us with screenshots, trailers and gameplay mechanics thru the years. I’m sure many of you are excited and eager to play the latest entry into the Fire Emblem series.
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